Flame enhanced frenzy; simplified dodge
When the dwarf attains the Frenzy II skill, flames count as monsters for the flame bonus. So if there are 3 or more adjacent monsters or flames, you get a +1 sword bonus for each monster or flame. If a reaper or specter is standing on flame, that counts as +2. And Frenzy III is replaced by what used to be Frenzy II, which is +1 to the total frenzy bonus.
The elf’s dodge ability has been simplified to a straight 30% chance of dodging an hit (except slime hits) rather the the previous 20% for melee/fireball and 40% for missile/breath.