This topic contains player feedback for this month that the player approved for the forum.
Player feedback from September 2021
I have a interesting observation for you in regards to today’s Daily Hunt.
I have just finished my 8th board and I Eliminated AT least as many Wraiths, & Ghouls, as I have Eliminated Minotaur’s.
This Not the first time that this has happened with the Daily Hunt.
Therefore I believe that It Should be retitled as Daily Hunt for Minotaur’s, Wraiths, &/or Ghouls.
A hasted pilfer caused me to be seen, even though scrolls are never supposed to get you seen. It showed hasted pilfer with a 0% chance of being seen
I just had a purple worm emerge from a water-filled pit during a daily hunt.
Reaper appeared again in campaign, 1st level, 1st hex. Isn’t Reaper supposed to not appear until 3rd level?
the reaper should not be able to spawn on a tile adjacent to the player
u have ruined the game looking for more profit. it has gone down drastically since u switched to steam. do what u want. i am disabled and divorced. this game was one of few bright points i had look forward to. i suppose nothing in life is forever. u have proven that. thank u for when it was good…
Just died as the dwarf after two hits instead of three.
I am getting “room reloaded due to an error when I try to guard. My network is up.”
Ah. you were doing an update.
This is interesting. The “Daily Hunt” says “wraiths” Really? Because all I have encountered are Dung Monsters and some Kobolds.
By the Way; This is not the first time you have done this. This is probably the 50 time you have do this.
I was just killing my weekly red dragons when I came across the Lich that guarded not only a sword but also an altar, in the exact same location. I had to leave (thanks to the Reaper) before I could auto-collect the loot and later when I came back I could only access the altar. The golden sword was unreachable, even after I used the altar. Please make altars not appear at the same position as weapon chests or racks.
I find it extremely Interesting that when you get to 20 Dragons in the Campaign, and 25 -30 Dragons in the Career; That + 8 and + 9 Sword, Bow and Shield Just become Extinct! Which gives you Damn Near No Chance at all to Defeat all the dragons of each color on each board in the Campaign, and Each round of the Career.
That sound Suspiciously like “RIGGING” or “CHEATING” by the Game Designers.
chance for parry/resist/dodge should get a buff under adreanaline mode
I miss being able to have better weapons after the third level.
@Tremblepike - It’s why I stopped playing
@Tremblepike - can you be more specific about what are you referring to? We are not sure.
You Know I really REALLY Loved Today’s Daily Hunt of CAVE TROLLS & WEREWOLVES!
I AM getting REALLY Tired of this Nonsence of NOT finding a + 8 or + 9 Bow, after completeing all the levels on a Campaign board OR Career Board.
You have damn Near No Chance Against Dragons W/O these Items.
This game has become a pay to win. How can a Career against 16 dragons be won with an average 4-5 sword, bow and shield ? Even with 12 health potions (perfect run, no potion lost), a dwarf can’t survive more than a few turns in dragons’ lair.
Getting a weird visual bug. Only started today. Large square areas in the top left and top right of the play area like a transparent overlay.
There is a visual problem with the hunt region today. Should be cosmetic only though.
Bug: I entered this room as the human, attacked something and left. Then I re-entered as the elf (so spotted). The leap attack button was not selected automatically, and I did a no attack leap instead.
There is definitely a problem with undo and haste scrolls. I needed to undo the first move of the haste (reclaiming the scroll). But the undo button is not enabled after the first move of the scroll. I completed the second move, but then undo only undoes the second move, not to the beginning of the scroll.
“where o where are the Wereboars, where o where can they BE!!!
“cause All that I am encountering in today’s daily hunt are Giants, Ettins, and Werewolves!!!”
“I have hardly seen or encountered a Wereboar today!!!!”
Stomp is apparently available even after the last monster in the room is cleared. This manifests itself in 2 ways: 1. If you remain in the room (so lair room) then one tile is green and you can stomp on the last (dead) monster. Fun to jump on the last monster and shout “take that”, I guess. 2. If you automatically exit the room (not lair room) then until you move the mouse, the icon is still shown as boots even though you are looking at the map. It changes immediately you move the mouse. Neither does any harm; it just looks a bit odd.
Bug: I should be able to do an angled bull-rush onto a pit when the monster is floating, because this is an ordinary bull rush, not a bull rush into a pit.
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