And a couple other tweaks
It has come to our attention that the XP progression is too slow! So we have increased the XP awards for dragons from 200/225/250/275/300 (white/black/green/blue/red) to 400/500/600/700/800. So success in the dragon lair will lead to much quicker hero level advancement. In addition, we raised reapers from 50 to 200 and slimes from 20 to 50.
In other news:
The purple worm can now show up in any region except those where the pits are filled with water.
We changed the tunnel monsters to be like they were before the last release.