Improvments to Dwarf’s Charge and Frenzy
After the dwarf charges, any monster that is adjacent to the dwarf, other than the target, will panic and skip its next turn. Previously, only monsters adjacent to both the dwarf and the target would panic.
And the Frenzy II skill has been changed to this: +3 when charging into frenzy. Frenzy II is now what Frenzy III used to be: Flames also count towards frenzy bonus.
These changes will improve the dwarf’s ability to plunge himself into the middle of battle.