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Fame Guide

The villagers are tough to impress. But with persistence, your fame may rise.

Better Starting Gear

As you go up in fame level, the villagers will put more effort into searching for equipment. The base weapon bonus is +1, with a chance of an increase equal to 15% plus half your fame level.

Example: If you have a fame level of 6, there is a 18% chance that a weapon's bonus of +1 will be increased to +2. If it is, there will be another 18% chance it will then be increased to +3. And so on, up until +9.

Unlocks

Rising in fame level will unlock more game features. Here is what awaits the dedicated dungeoneer.

  • Ruins shield

    The Ruins

    1
    A visiting sage delivers an old map of an ancient underground city. "Let this not be your ruin," he warns cryptically.
    The ruins are filled with undead creatures guarding the dungeon's best loot.
  • Male human shield

    Feats

    2
    A minstrel haplessly wandered into the village and, of course, left the next day. But first, to raise spirits, he told fantastic tales of combat. The exploits he described were far-fetched, but they did give you some idees.
    When you trigger a feat, you get a free turn that includes an extra move and attack bonuses.
  • Cavern crawler shield

    Cavern Crawlers

    3
    Little Billy had to release his pet caterpillar. His father explained, "That thing never stopped eating ... or growing."
    Cavern crawlers roam the caverns, randomly entering rooms. Their goal is to reach the other side, but will attack anything along the way.
  • Tunnel caverns circle

    Caverns Tunnel

    4
    A village boy asks if you ever get to slide down steep tunnels. "That would be epic!," he explains.
    A one-way tunnel will lead from the caverns to an unknown location in the mines below.
  • Specter shield

    Haunt of the Specters

    5
    You hear horror stories of teenage villagers going missing.
    Two Specters now haunt a room in the ruins, guarding an exceptional weapon. Specters are invisible until next to you.
  • Swap hero shield

    Hero Swap 1

    6
    The process of remotely changing heroes is not well understood, but those in the know say it can be done.
    Swap heroes from within the dungeon 4 times per game, using the arrows next to the hero portrait.
  • Shambler shield

    Shamblers

    7
    The village engineers succeed in draining the nearby swamp. "Those pesky swamp creatures will have to go somewhere else!"
    Shamblers lurk in the water-filled pits of the Caverns. They will only go after you if you attack or loot something in their room.
  • Lich shield

    Throne of the Lich Queen

    8
    A bard sings a tale of adventurers entering horror-filled tomb, driving off an evil lich. No one knows where the lich went.
    The Lich Queen is a powerful undead sorceress. She sits on her throne deep in the ruins, guarding an exceptional weapon.
  • Undo turn shield

    Undo

    9
    It is said that there exist crystals in the mines that contain mana. It is said that mana lets you go back in time.
    Undo the previous turn so you can take a different action (if you do the exact same thing, expect the same result). You can Undo Turn once per game, and it costs mana.
  • Tunnel mines circle

    Mines Tunnel

    10
    A traveling archaelogist explains how to find a tunnel to the ruins. Who knew?
    A one-way tunnel can be found in the mines leading to a random location in the ruins below.
  • Reaper scout shield

    Reapers

    11
    Farmer Ben enters the tavern, saying: "Hey, has anyone seen my scythe? It's almost harvest, and I can't find it for the life of me."
    Reapers slay anything in their path. And their path will be to you.
  • Swap hero shield

    Hero Swap 2

    12
    Some say that hero swapping involves a password and an interdimensional high five.
    Swap heroes from within the dungeon five times per game.
  • Roper shield

    Ropers

    13
    Villager 1: "What's the difference between a stalagmite and a stalactite?" Villager 2: "Oh, I know that one! A stalagmite *might* be a roper!" Villagers 1 & 2: "Hahahaha!"
    Ropers do not move, but use their tentacles as long range whips.
  • Mummy king shield

    Chamber of the Mummy King

    14
    Curses! After centuries of collecting dust (and rot, and disease) the Mummy King has arisen.
    An ancient Mummy King has returned to lay claim to one of the rooms in the ruins. It guards an exceptional weapon.
  • Golden chest circle

    Golden Chest

    15
    The dragons realize that they need treasure more befitting magnificent creatures such as themselves.
    The dragon lair will now contain a golden chest containing an exceptional sword, shield or bow.
  • Order circle

    The Order of Dungeoneers

    16
    There’s a secret order of dungeoneers dedicated to protecting the village. Don’t tell anyone, or you’ll be fed to a dung monster.
    Members of the Order of Dungeoneers gain access to Campaign and Tournament game modes.

XP

Each hero gains experience points (XP) as follows:

  • Finding a weapon = 10 XP per weapon bonus. (eg. a +3 sword gives 30 XP)
  • Defeating a monster in the caverns = 5 XP.
  • Defeating a monster in the mines = 10 XP.
  • Defeating a monster in the ruins = 20 XP.
  • Defeating A white/black/green/blue/red dragon = 200/240/280/320/360 XP.

For example:

+1 Sword = 10

+3 Shield = 30

+7 Bow = 70

+9 Sword = 90

White Dragon = 200

Black Dragon = 240

Green Dragon = 280

Blue Dragon = 320

Red Dragon = 360

Fame Levels

Below are the number of career dragons required for each fame level:

Level TitleDragons Needed
1 Hopeful1 White
2 Eager1 Black
3 Undeterred1 Green
4 Feisty1 Blue
5 Pugnacious1 Red
6 Mettlesome2 White
7 Sneaky2 Black
8 Crafty2 Green
9 Clever2 Blue
10 Cunning2 Red
11 Gifted3 White
12 Dashing3 Black
13 Adventurous3 Green
14 Unsung3 Blue
15 Proud3 Red
16 Defiant4 White
17 Resolute4 Black
18 Steadfast4 Green
19 Tenacious4 Blue
20 Relentless4 Red
21 Formidable5 White
22 Fierce5 Black
23 Watchful5 Green
24 Vigilant5 Blue
25 True5 Red
Level TitleDragons Needed
26 Brave6 White
27 Daring6 Black
28 Gallant6 Green
29 Fearless6 Blue
30 Undaunted6 Red
31 Bold7 White
32 Audacious7 Black
33 Unflinching7 Green
34 Intrepid7 Blue
35 Valiant7 Red
36 Lion-hearted8 White
37 Great8 Black
38 Indomitable8 Green
39 Prodigious8 Blue
40 Momentous8 Red
41 Illustrious9 White
42 Beloved9 Black
43 Venerable9 Green
44 Exalted9 Blue
45 Untouchable9 Red
46 Resplendent10 White
47 Glorious10 Black
48 Towering10 Green
49 Transcendent10 Blue
50 Dragon Slayer10 Red
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